Blender Git Commit Log
Git Commits -> Revision 7509d0b
Revision 7509d0b by Sybren A. Stüvel (master) April 11, 2019, 14:22 (GMT) |
Alembic export: always consider metaballs animated The metaball 'mesh' is animated whenever any of its components are animated. However, it's not easily possible to visit all its components (AFAIK it requires a full scan of all objects in the scene and comparing names), so due to the blobby nature of the metaballs I now simply assume they'll be animated. This fixes an issue where a metaball was considered static when the base ball was static. For example, MBall static but MBall.001 animated would be considered 'not animated'. |
Commit Details:
Full Hash: 7509d0bbf1f24e0c6ac519f807d4210c9befe94f
Parent Commit: 73e06ef
Lines Changed: +1, -9
1 Modified Path:
/source/blender/alembic/intern/abc_mball.cc (+1, -9) (Diff)