Blender Git Commit Log
Git Commits -> Revision 78e3b7c
Revision 78e3b7c by Pablo Dobarro (master) May 14, 2020, 14:47 (GMT) |
Sculpt: Render Face Sets always as flat shading This removes the smooth shading rendering from the face set overlay when smooth shading is enabled. Reviewed By: jbakker Maniphest Tasks: T74906, T74622, T75331, T76530 Differential Revision: https://developer.blender.org/D7105 |
Commit Details:
Full Hash: 78e3b7c28d858ca256c99338cf195b9d60f2c3d6
Parent Commit: e585257
Lines Changed: +100, -183
1 Added Path:
/source/blender/draw/engines/overlay/shaders/sculpt_mask_frag.glsl (+10, -0) (View)
6 Modified Paths:
/source/blender/blenkernel/intern/pbvh.c (+0, -4) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+2, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/sculpt_mask_vert.glsl (+5, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -5) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+81, -171) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+2, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/sculpt_mask_vert.glsl (+5, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -5) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+81, -171) (Diff)