Blender Git Commit Log

Git Commits -> Revision 7b60529

Revision 7b60529 by Ton Roosendaal (master)
November 6, 2012, 15:54 (GMT)
Bugfix #33092

Fluid sim would stop or crash with node editor.

Bug was a real bad one - the code for giving out WM jobs was messed up for long.
It was giving a running fluid job to the compositer even... tsk!

I will go over jobs code carefully next days to see if it all behaves. Now it
allows per owner multiple jobs, provided it has different job_type set.

Also fixed: preview renders (material) were deadslow once a while - caused
by icon render setting miniature tile render sizes. Now it's fast again,
but there are still 3 icon jobs running per UI change... need to check what.

Commit Details:

Full Hash: 7b60529517d2fb70606da54a27bd05e73dd657f0
SVN Revision: 51944
Parent Commit: acc8c65
Lines Changed: +42, -28

3 Modified Paths:

/source/blender/editors/render/render_preview.c (+25, -15) (Diff)
/source/blender/windowmanager/intern/wm_jobs.c (+15, -11) (Diff)
/source/blender/windowmanager/WM_api.h (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021