Blender Git Commit Log

Git Commits -> Revision 7be1d02

Revision 7be1d02 by Ton Roosendaal (master)
November 8, 2003, 16:57 (GMT)
- bug fix #304
Wire rendering gave errors with parts.
This due to the fact the lines are clipped exactly at the pixel
centers of the image edge. For polys (triangles) that works fine, but
in wireframe you see the lines ending at the edge.

Solved by adjusting clipping routine for wires just a tinsy bit.

Commit Details:

Full Hash: 7be1d02919d69313dfde692265b88571b3ee241f
SVN Revision: 1525
Parent Commit: 96403dc
Lines Changed: +13, -8

1 Modified Path:

/source/blender/render/intern/source/zbuf.c (+13, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021