Blender Git Commit Log
Git Commits -> Revision 7be1d02
Revision 7be1d02 by Ton Roosendaal (master) November 8, 2003, 16:57 (GMT) |
- bug fix #304 Wire rendering gave errors with parts. This due to the fact the lines are clipped exactly at the pixel centers of the image edge. For polys (triangles) that works fine, but in wireframe you see the lines ending at the edge. Solved by adjusting clipping routine for wires just a tinsy bit. |
Commit Details:
Full Hash: 7be1d02919d69313dfde692265b88571b3ee241f
SVN Revision: 1525
Parent Commit: 96403dc
Lines Changed: +13, -8
1 Modified Path:
/source/blender/render/intern/source/zbuf.c (+13, -8) (Diff)