Blender Git Commit Log

Git Commits -> Revision 7f76f6f

Revision 7f76f6f by Sergey Sharybin (master)
September 26, 2016, 14:46 (GMT)
Fix export image generated by export UV layout

Was only happening with new dependency graph.

The issue here is that scene's depsgraph layers will be 0 unless
it was ever visible. Worked around by checking for 0 layer in the
update_tagged of new depsgraph. This currently kind of following
logic of visible_layers, but is weak.

Committing so studio is unlocked here, will re-evaluate this layer.

Commit Details:

Full Hash: 7f76f6f2490a4375dc4c5e0f61de7daa7a75a9c2
Parent Commit: b23ffde
Lines Changed: +10, -1

1 Modified Path:

/source/blender/depsgraph/intern/depsgraph_eval.cc (+10, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021