Blender Git Commit Log
Git Commits -> Revision 7f76f6f
Revision 7f76f6f by Sergey Sharybin (master) September 26, 2016, 14:46 (GMT) |
Fix export image generated by export UV layout Was only happening with new dependency graph. The issue here is that scene's depsgraph layers will be 0 unless it was ever visible. Worked around by checking for 0 layer in the update_tagged of new depsgraph. This currently kind of following logic of visible_layers, but is weak. Committing so studio is unlocked here, will re-evaluate this layer. |
Commit Details:
Full Hash: 7f76f6f2490a4375dc4c5e0f61de7daa7a75a9c2
Parent Commit: b23ffde
Lines Changed: +10, -1
1 Modified Path:
/source/blender/depsgraph/intern/depsgraph_eval.cc (+10, -1) (Diff)