Blender Git Commit Log

Git Commits -> Revision 8372168

Revision 8372168 by Thomas Szepe (master)
October 11, 2015, 13:41 (GMT)
BGE: Change character jumping to char

* Change the character jumping variables and methods from int to char.
* Limit the maxJumps integer value from 0 to 255.
* Allow to set the minimum jump amount to 0.

Reviewers: panzergame, lordloki, moguri

Reviewed By: lordloki, moguri

Subscribers: agoose77

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1305

Commit Details:

Full Hash: 83721682bb12a5b3c277e832241e0752fdb2df2e
Parent Commit: 5295202
Lines Changed: +20, -17

5 Modified Paths:

/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_CharacterWrapper.cpp (+4, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+4, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+8, -8) (Diff)
/source/gameengine/Physics/common/PHY_ICharacter.h (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021