Blender Git Commit Log
Git Commits -> Revision 8563731
Revision 8563731 by Dalai Felinto (master) November 6, 2019, 20:48 (GMT) |
Viewport: Fix stereo 3d camera framings when pivot is not center As reported by Cl�ment Foucault. This is a small thing but since we are refactoring the draw manager for the next blender is nice to have it fully working before the refactor for comparison. Note: Camera volume and render were both fine, the camera frame is the one thing that was not working. Also in toe-in the convergence plane is always facing the original camera orientation. It is a known small annoyance. |
Commit Details:
Full Hash: 85637311c28f49b55286d3287d4c7cefbcbca18a
Parent Commit: 5abd006
Lines Changed: +2, -1
1 Modified Path:
/source/blender/draw/modes/object_mode.c (+2, -1) (Diff)