Blender Git Commit Log

Git Commits -> Revision 8563731

Revision 8563731 by Dalai Felinto (master)
November 6, 2019, 20:48 (GMT)
Viewport: Fix stereo 3d camera framings when pivot is not center

As reported by Cl�ment Foucault. This is a small thing but since we
are refactoring the draw manager for the next blender is nice to
have it fully working before the refactor for comparison.

Note: Camera volume and render were both fine, the camera frame is the
one thing that was not working.

Also in toe-in the convergence plane is always facing the original
camera orientation. It is a known small annoyance.

Commit Details:

Full Hash: 85637311c28f49b55286d3287d4c7cefbcbca18a
Parent Commit: 5abd006
Lines Changed: +2, -1

1 Modified Path:

/source/blender/draw/modes/object_mode.c (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021