Blender Git Commit Log

Git Commits -> Revision 89f2a63

Revision 89f2a63 by Ton Roosendaal (master)
July 20, 2008, 10:09 (GMT)
Bugfix #8182

Specular render in Blender still had terminator problems... only the diffuse
part got "phong correction" applied. I didn't fix this before to not change
rendering results just before the release. Now there's time I hope?

Render results should only differ minimal, and only visible for low spec
hardness values (like 1 or 2)

Commit Details:

Full Hash: 89f2a63ecde5ebebddb493522e88951852ec9cf4
SVN Revision: 15651
Parent Commit: a878589
Lines Changed: +2, -0

1 Modified Path:

/source/blender/render/intern/source/shadeoutput.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021