Blender Git Commit Log

Git Commits -> Revision 8cc52ef

August 31, 2020, 09:49 (GMT)
VR: SteamVR is now a supported OpenXR runtime! (Windows only)

Steam just released a SteamVR update with OpenXR Developer Preview
support:
https://steamcommunity.com/games/250820/announcements/detail/2396425843528787270.

Once SteamVR is set up for OpenXR (see link above), it works with
Blender "out of the box", thanks to OpenXR!

We have to apply the sRGB transform workaround for SteamVR though,
otherwise it renders way too dark. Done in the next commit.

Note that AMD users may still only see a pink screen, because the
OpenGL-DirectX compatibility fails. I will check on a fix again.
For SteamVR on Linux we may have to wait for until it supports OpenGL
rendering for OpenXR. Alternatively, we *could* add initial Vulkan
support at Ghost level and use Vulkan<->OpenGL interoperability
extensions, Monado uses these as well.

Commit Details:

Full Hash: 8cc52ef6e20878bc61b0ce5f61f6df8b11fe1250
Parent Commit: 421ce37
Committed By: Jeroen Bakker
Lines Changed: +2, -0

2 Modified Paths:

/intern/ghost/intern/GHOST_XrContext.cpp (+1, -0) (Diff)
/intern/ghost/intern/GHOST_XrContext.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021