Blender Git Commit Log

Git Commits -> Revision 8d0b3e9

Revision 8d0b3e9 by Thomas Dinges (master)
August 25, 2014, 15:23 (GMT)
Cycles: Enable Volumetric Rendering on GPU.

Limitations:
* Smoke/Fire rendering is *not* supported on GPU yet, that is also documented here: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Materials/Volume
* Decoupled Ray Marching is also not supported yet, so no Equi-Angular and MIS sampling yet.

Note for Builders and Developers:
* Make sure to use the CUDA Toolkit 6.5 from now on. 6.0 might still work, but can cause slower renders.

Commit Details:

Full Hash: 8d0b3e9902540a354b633c854f0fa83a0c839dfd
Parent Commit: 3ba28a2
Lines Changed: +3, -2

1 Modified Path:

/intern/cycles/kernel/kernel_types.h (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021