Blender Git Commit Log
Git Commits -> Revision 8d74213
Revision 8d74213 by Charlie Jolly (asset-browser, asset-browser-poselib, temp-pose-flipping-fix-attempt) June 5, 2021, 16:02 (GMT) |
Nodes: Add Multiply Add to Vector Math nodes Cycles, Eevee, OSL, Geo, Attribute This operator provides consistency with the standard math node. Allows users to use a single node instead of two nodes for this common operation. Reviewed By: HooglyBoogly, brecht Differential Revision: https://developer.blender.org/D10808 |
Commit Details:
Full Hash: 8d74213f13a2e6e8acdda437d43f103a9fb7f17b
Parent Commit: f31a438
Committed By: Julian Eisel
Lines Changed: +42, -6
12 Modified Paths:
/intern/cycles/kernel/shaders/node_vector_math.osl (+3, -0) (Diff)
/intern/cycles/kernel/svm/svm_math.h (+2, -1) (Diff)
/intern/cycles/kernel/svm/svm_math_util.h (+3, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+3, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl (+6, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+1, -0) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc (+7, -2) (Diff)
/source/blender/nodes/intern/math_functions.cc (+2, -0) (Diff)
/source/blender/nodes/NOD_math_functions.hh (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+11, -2) (Diff)
/intern/cycles/kernel/svm/svm_math.h (+2, -1) (Diff)
/intern/cycles/kernel/svm/svm_math_util.h (+3, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+3, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl (+6, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+1, -0) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc (+7, -2) (Diff)
/source/blender/nodes/intern/math_functions.cc (+2, -0) (Diff)
/source/blender/nodes/NOD_math_functions.hh (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+11, -2) (Diff)