Blender Git Commit Log
Git Commits -> Revision 9026559
Revision 9026559 by Andre Susano Pinto (master) May 2, 2008, 00:16 (GMT) |
+normal projection optimized with RayTree (RE_raytrace.h) +control for normal projection direction (default,inverted,both) There are some bugs on projection over quads.. it seems to work 100% on fully triangulized meshs |
Commit Details:
Full Hash: 9026559ded7eb0607f3c5118ff0b306583910a60
SVN Revision: 14653
Parent Commit: 64f5d1b
Lines Changed: +239, -19