Blender Git Commit Log

Git Commits -> Revision 9026559

Revision 9026559 by Andre Susano Pinto (master)
May 2, 2008, 00:16 (GMT)
+normal projection optimized with RayTree (RE_raytrace.h)
+control for normal projection direction (default,inverted,both)

There are some bugs on projection over quads.. it seems to work 100% on fully triangulized meshs

Commit Details:

Full Hash: 9026559ded7eb0607f3c5118ff0b306583910a60
SVN Revision: 14653
Parent Commit: 64f5d1b
Lines Changed: +239, -19

3 Modified Paths:

/source/blender/blenkernel/intern/shrinkwrap.c (+225, -17) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+5, -1) (Diff)
/source/blender/src/buttons_editing.c (+9, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021