Blender Git Commit Log
Git Commits  -> Revision 9026559
		
			
			
		
Revision 9026559 by Andre Susano Pinto (master) May 2, 2008, 00:16 (GMT)  | 
+normal projection optimized with RayTree (RE_raytrace.h) +control for normal projection direction (default,inverted,both) There are some bugs on projection over quads.. it seems to work 100% on fully triangulized meshs  | 
Commit Details:
Full Hash: 9026559ded7eb0607f3c5118ff0b306583910a60
SVN Revision: 14653
Parent Commit: 64f5d1b
Lines Changed:  +239,  -19


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