Blender Git Commit Log

Git Commits -> Revision 943e73b

Revision 943e73b by Brecht Van Lommel (master)
October 19, 2021, 13:09 (GMT)
Cycles: decouple shadow paths from main path on GPU

The motivation for this is twofold. It improves performance (5-10% on most
benchmark scenes), and will help to bring back transparency support for the
ambient occlusion pass.

* Duplicate some members from the main path state in the shadow path state.
* Add shadow paths incrementally to the array similar to what we do for
the shadow catchers.
* For the scheduling, allow running shade surface and shade volume kernels
as long as there is enough space in the shadow paths array. If not, execute
shadow kernels until it is empty.

* Add IntegratorShadowState and ConstIntegratorShadowState typedefs that
can be different between CPU and GPU. For GPU both main and shadow paths
juse have an integer for SoA access. Bt with CPU it's a different pointer
type so we get type safety checks in code shared between CPU and GPU.
* For CPU, add a separate IntegratorShadowStateCPU struct embedded in
IntegratorShadowState.
* Update various functions to take the shadow state, and make SVM take either
type of state using templates.

Differential Revision: https://developer.blender.org/D12889

Commit Details:

Full Hash: 943e73b07e26d64c04ccb7d8f656e3818a57cca0
Parent Commit: 6e473a8
Lines Changed: +550, -277

1 Added Path:

/intern/cycles/kernel/integrator/integrator_shadow_state_template.h (+83, -0) (View)

29 Modified Paths:

/intern/cycles/integrator/path_trace_work_gpu.cpp (+85, -28) (Diff)
/intern/cycles/integrator/path_trace_work_gpu.h (+7, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/device/cpu/kernel_arch_impl.h (+25, -11) (Diff)
/intern/cycles/kernel/device/gpu/kernel.h (+3, -7) (Diff)
/intern/cycles/kernel/integrator/integrator_intersect_closest.h (+0, -7) (Diff)
/intern/cycles/kernel/integrator/integrator_intersect_shadow.h (+5, -5) (Diff)
/intern/cycles/kernel/integrator/integrator_megakernel.h (+7, -4) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_shadow.h (+5, -5) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+27, -12) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_volume.h (+29, -14) (Diff)
/intern/cycles/kernel/integrator/integrator_state.h (+33, -1) (Diff)
/intern/cycles/kernel/integrator/integrator_state_flow.h (+7, -4) (Diff)
/intern/cycles/kernel/integrator/integrator_state_template.h (+2, -56) (Diff)
/intern/cycles/kernel/integrator/integrator_state_util.h (+106, -15) (Diff)
/intern/cycles/kernel/integrator/integrator_volume_stack.h (+2, -4) (Diff)
/intern/cycles/kernel/kernel_accumulate.h (+6, -3) (Diff)
/intern/cycles/kernel/kernel_path_state.h (+8, -7) (Diff)
/intern/cycles/kernel/kernel_shader.h (+6, -5) (Diff)
/intern/cycles/kernel/kernel_shadow_catcher.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_services.cpp (+43, -26) (Diff)
/intern/cycles/kernel/osl/osl_shader.cpp (+11, -8) (Diff)
/intern/cycles/kernel/osl/osl_shader.h (+4, -6) (Diff)
/intern/cycles/kernel/svm/svm.h (+2, -2) (Diff)
/intern/cycles/kernel/svm/svm_ao.h (+11, -11) (Diff)
/intern/cycles/kernel/svm/svm_aov.h (+4, -4) (Diff)
/intern/cycles/kernel/svm/svm_bevel.h (+9, -9) (Diff)
/intern/cycles/kernel/svm/svm_light_path.h (+17, -22) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021