Blender Git Commit Log

Git Commits -> Revision 96401e2

Revision 96401e2 by Campbell Barton (master)
August 25, 2020, 02:57 (GMT)
BLI_math_matrix: add invert_m4_m4_safe_ortho (m3 version too)

Unlike invert_m4_m4_safe, this calculates zeroed axes.
Useful when we need to use the inverse of an objects matrix,
keeping the valid axis, only filling in the zeroed ones.

Commit Details:

Full Hash: 96401e2ef86809759d30cbc1d1b8ba0b666f5f4c
Parent Commit: 46eca33
Lines Changed: +112, -0

2 Modified Paths:

/source/blender/blenlib/BLI_math_matrix.h (+3, -0) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+109, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021