Blender Git Commit Log

Git Commits -> Revision 9680edf

August 24, 2021, 20:18 (GMT)
* Implemented bounday/face set corner handling.
* New function SCULPT_vertex_is_corner, similar to
SCULPT_vertex_is_boundary it takes argument to
check face sets. PBVH_FACES/GRIDS version is
incomplete. It returns a bitmask of whether
the vert is a boundary corner and/or a face
set one.
* PBVH_BMESH uses a somewhat more expensive
calculation to detect corners of face set islands by
edge angle. This is currently not done for boundary
corners.

Corner pinning now happens in:

* The internal smoother dyntopo uses for stability reasons.
* SCULPT_vertex_neighbor_average_interior.
* Topology rake.
* Dyntopo collapse.

Note that DynTopo always pins face set corners
but everything else only does so if preserve face
sets is on.

Commit Details:

Full Hash: 9680edf77c555964322e55fb8d52f033fe8797b6
Parent Commit: a00bfa8
Lines Changed: +435, -59

6 Modified Paths:

/source/blender/blenkernel/intern/dyntopo.c (+13, -5) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+146, -9) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+248, -40) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+15, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_smooth.c (+7, -0) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021