Blender Git Commit Log
Git Commits -> Revision 9ef9d66
Revision 9ef9d66 by Ton Roosendaal (master) February 15, 2006, 09:35 (GMT) |
- Preview render (buttons) was executing the 'data ipos', causing inserting keys with IKEY in buttons to not work. - Crash in opengl while rendering was caused by the fact that scanline updates are drawn in the main thread, whilst the actual render thread then can already be doing different stuff. Especially with many layers & passes it's getting confusing easily :) Convention now is that scanline render updates only happen while the thread is looping over scanlines. As soon as it reached the last, no drawing happens, not even to update the last segment. This isnt a problen, since any finished tile is drawn again entirely. |
Commit Details:
Full Hash: 9ef9d66a26a18f9c0741b8fe9849c5e8eea8bdb0
SVN Revision: 6834
Parent Commit: 8bc0060
Lines Changed: +11, -7
6 Modified Paths:
/source/blender/makesdna/DNA_scene_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/convertblender.c (+2, -1) (Diff)
/source/blender/render/intern/source/pipeline.c (+1, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+2, -3) (Diff)
/source/blender/src/previewrender.c (+3, -1) (Diff)
/source/blender/src/renderwin.c (+2, -1) (Diff)
/source/blender/render/intern/source/convertblender.c (+2, -1) (Diff)
/source/blender/render/intern/source/pipeline.c (+1, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+2, -3) (Diff)
/source/blender/src/previewrender.c (+3, -1) (Diff)
/source/blender/src/renderwin.c (+2, -1) (Diff)