Blender Git Commit Log

Git Commits -> Revision 9f51785

Revision 9f51785 by Miika Hamalainen (master)
November 16, 2011, 18:32 (GMT)
Dynamic Paint:
* Wave simulation speed doesn't anymore depend on surface size, but uses relative distances instead. This change will likely change simulation behavior on existing saves, but can be easily tweaked back using the "Wave Speed" parameter.
* Added a new wave brush type, "Depth Change". It uses the change of brush intersection between frames, giving a better looking "wake" for moving objects. It also doesn't leave any "dent" to the surface while remaining still.

Commit Details:

Full Hash: 9f51785c4d0038d24fed473dc1d803458f838884
SVN Revision: 41927
Parent Commit: 1af8390
Lines Changed: +34, -12

4 Modified Paths:

/source/blender/blenkernel/BKE_dynamicpaint.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+27, -9) (Diff)
/source/blender/makesdna/DNA_dynamicpaint_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_dynamicpaint.c (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021