Blender Git Commit Log
Git Commits -> Revision a33623b
Revision a33623b by Ish Bosamiya (soc-2021-adaptive-cloth) July 8, 2021, 18:18 (GMT) |
adaptive_cloth: Mesh: split_edge_triangulate(): support for across seams In the `Mesh` structure, `Edge` stores a tuple of `Vert`s which means, it is based on the UV coordinates, although this is quite useful, sometimes it is important to have the mesh operation happen across the UV seams as well. So consider all the edges formed by the `Vert`s stored in the `Node` of the given `Edge`'s `Vert`s. Confusing, yes, but simple. |
Commit Details:
Full Hash: a33623b55311e8a2b215056dfbe2bfd37d889116
Parent Commit: daec137
Lines Changed: +128, -59
5 Modified Paths:
/source/blender/blenkernel/BKE_cloth_remesh.hh (+111, -56) (Diff)
/source/blender/makesdna/DNA_modifier_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+6, -1) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+5, -0) (Diff)
/source/blender/modifiers/intern/MOD_adaptive_remesh.cc (+5, -2) (Diff)
/source/blender/makesdna/DNA_modifier_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+6, -1) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+5, -0) (Diff)
/source/blender/modifiers/intern/MOD_adaptive_remesh.cc (+5, -2) (Diff)