Blender Git Commit Log

Git Commits -> Revision a55d591

Revision a55d591 by Janne Karhu (master)
September 23, 2008, 11:51 (GMT)
"Fix" for [#17671] Particles spin out of control and pass through when hitting collision object
-The fix is that particle random size factor should never ever be bigger than 1.0, else negative sizes are possible! Don't know who to blame, but probably my self :)
-The second issue of passing through the deflection and rotating wildly around strange centers is not a bug, but for particles the group and object visualization objects have to be centered on the global origin. I'll probably make an option later to use the object center, but this is how things are for now.

Commit Details:

Full Hash: a55d5918985f58ff3ea52bf78a7bc84d35d483c8
SVN Revision: 16700
Parent Commit: bcba800
Lines Changed: +1, -1

1 Modified Path:

/source/blender/src/buttons_object.c (+1, -1) (Diff)
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