Blender Git Commit Log
Git Commits -> Revision a5b996d
Revision a5b996d by Philipp Oeser (master) November 2, 2021, 08:42 (GMT) |
Fix T92608: Image Editor does not display stereo images Caused by own {rB5aa3167e48b2}. Related commit: {rBebaa3fcedd23}. For stereo renders, `BKE_image_is_multilayer` is true, however we seem to get to down to `space_image_gpu_texture_get` [where this is called] from `IMAGE_cache_init` with a NULL Image->RenderResult. So what then happens is that `BKE_image_multilayer_index` is called and even though it has an appropriate codepath for stereo, it earlies out and does not set multi_index correctly. Still a bit puzzled why RenderResult is NULL for a render, but since other places also check for a valid RenderResult before going down the _multilayer_ route (and doing _multiview_ instead), now do the same thing, BKE_image_multiview_index is now called in these cases (and seems to behave correctly, checked with layers and passes and all seems to display correctly, either in stereo or choosing individual eyes). thx @jbakker & @brecht for double-checking. Maniphest Tasks: T92608 Differential Revision: https://developer.blender.org/D13063 |
Commit Details:
Full Hash: a5b996df88c586d77d083cbbbd2299dc84cb1584
Parent Commit: 69a7734
Lines Changed: +1, -1
1 Modified Path:
/source/blender/draw/engines/image/image_engine.c (+1, -1) (Diff)