Blender Git Commit Log
Git Commits -> Revision a81b458
August 25, 2009, 06:30 (GMT) |
* Volume Rendering Finally in 2.5 branch :) Still things to do, but will continue working in here. I won't bother repeating the commit messages from the last year or so, however I've written up some technical docs to help Ton/Brecht/etc review and find their way around the code: http://wiki.blender.org/index.php/User:Broken/VolumeRenderingDev That above page has some known issues and todos listed, but I'm still interested in bug reports. Credits for this code: * Matt Ebb (with thanks to Red Cartel/ProMotion Studios) * Raul Fernandez Hernandez (Farsthary) for patches: o Light cache based multiple scattering approximation o Initial voxeldata texture code o Depth Cutoff threshold * Andre Susano Pinto for BVH range lookup addition * Trilinear interpolation adapted from pbrt * Tricubic interpolation from libtricubic |
Commit Details:
Full Hash: a81b458dbde1b688170271b0e3978bb86c03f061
SVN Revision: 22758
Parent Commits: 33343fc, ea97a37