Blender Git Commit Log

Git Commits -> Revision a81b458

Revision a81b458 by Matt Ebb (master)
August 25, 2009, 06:30 (GMT)
* Volume Rendering

Finally in 2.5 branch :)

Still things to do, but will continue working in here. I won't bother
repeating the commit messages from the last year or so, however I've
written up some technical docs to help Ton/Brecht/etc review and find
their way around the code:
http://wiki.blender.org/index.php/User:Broken/VolumeRenderingDev

That above page has some known issues and todos listed, but I'm still
interested in bug reports.

Credits for this code:
* Matt Ebb
(with thanks to Red Cartel/ProMotion Studios)
* Raul Fernandez Hernandez (Farsthary) for patches:
o Light cache based multiple scattering approximation
o Initial voxeldata texture code
o Depth Cutoff threshold
* Andre Susano Pinto for BVH range lookup addition
* Trilinear interpolation adapted from pbrt
* Tricubic interpolation from libtricubic

Commit Details:

Full Hash: a81b458dbde1b688170271b0e3978bb86c03f061
SVN Revision: 22758
Parent Commits: 33343fc, ea97a37

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021