Blender Git Commit Log
Git Commits -> Revision a81fdef
Revision a81fdef by Clément Foucault (master) December 3, 2019, 00:53 (GMT) |
Overlay: Wireframe: Improve Z-fighting / missing information stippling To do this we do a half pixel offset in the normal direction. However, we use the shading vertex normal instead of the geometric normal (for speed) and this leads to imprecisions. So we try to mitigate the common case and leave the corner cases as is. |
Commit Details:
Full Hash: a81fdefddebc0eec3e324cf6a9d8c51050d3e749
Parent Commit: 37cd7b2
Lines Changed: +17, -2
1 Modified Path:
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+17, -2) (Diff)