Blender Git Commit Log
Git Commits -> Revision a9529ea
Revision a9529ea by Campbell Barton (master) December 3, 2008, 17:36 (GMT) |
* added uvco_to_wrapped_pxco to get the pixel x/y from a UV that could be outside 0-1 range. * use 80deg rather then 90 for the "Normal" painting option, since painting faces that are very close to 90d to the view gives some artifacts. * Brecht modified the Barycentric weights function to use a signed area. so BarycentricWeightsSimplePersp2f and BarycentricWeightsSimple2f these funcs are not needed anymore. 2 bugs with seams fixed * triangle faces seams were not being filled correctly - causing visible seams * the pretend 3D location for seam pixels was too close to the face edge - causing some pixels to be occluded by the adjacent face. |
Commit Details:
Full Hash: a9529ea7272d66b2de137d1009eca444d79ba708
SVN Revision: 17698
Parent Commit: f8afbdc
Lines Changed: +90, -111
1 Modified Path:
/source/blender/src/imagepaint.c (+90, -111) (Diff)