Blender Git Commit Log
Git Commits -> Revision aa6c922
Revision aa6c922 by Erik Abrahamsson (master) November 27, 2021, 18:06 (GMT) |
Geometry Nodes: Optimize Cube primitive vertex calculation This patch gets rid of the O(N^3) complexity of calculate_vertices. Execution time of the node is reduced from 250ms to 140ms with 500^3 vertices. In the future edge calculations could be done manually and reduce the execution time even further. Differential Revision: https://developer.blender.org/D13207 |
Commit Details:
Full Hash: aa6c922d99f7ae170f652ffd87dc852afda0af76
Parent Commit: d2f4fb6
Lines Changed: +27, -13
1 Modified Path:
/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc (+27, -13) (Diff)