Blender Git Commit Log
Git Commits -> Revision b5100e7
August 16, 2021, 08:44 (GMT) |
Sculpt dyntopo: Fix boundary brush for multires This commit fixes boundary brush for multires which broke two commits ago. This required implementing the geodesic api for PBVH_GRIDS, which I did by building topology maps in a rather. . . haphazard fashion. Basically I built a vert->edge map and then used it to derive a pseudo edge to quads mapping (it maps edges to all the verts in the two surrounding quads except the edge's own verts). Just for fun I enabled geodesic mode in mask expand; it seems to work. |
Commit Details:
Full Hash: b5100e73c8e868febe8c850ce299b24d1dc88bd4
Parent Commit: ab63224
Lines Changed: +386, -5