Blender Git Commit Log
Git Commits -> Revision bca8e74
Revision bca8e74 by Brecht Van Lommel (render25) February 4, 2010, 20:41 (GMT) |
Render Branch: lamp falloff * Change lamp falloff formula which was dist/(r^2 + dist) with dist a user specified value, whereas the correct value is 1/(r^2). Now it is 1/(r^2 + dist) with dist = 0 as the default. * Deprecated the Lin/Quad weighted mode. * Still more work needed to make sun/area/hemi work better with this, results are too bright now. * Also this gives quite harsh results when the lamp is near geometry, perhaps because we are not using tonemapping by default. |
Commit Details:
Full Hash: bca8e744a3605663276e06dae31575ef6f65d7e5
SVN Revision: 26610
Parent Commit: 898909e
Lines Changed: +17, -23
6 Modified Paths:
/release/scripts/ui/properties_data_lamp.py (+2, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -1) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+2, -3) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+2, -3) (Diff)
/source/blender/render/intern/source/lamp.c (+6, -12) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -1) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+2, -3) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+2, -3) (Diff)
/source/blender/render/intern/source/lamp.c (+6, -12) (Diff)