Blender Git Commit Log
Git Commits -> Revision bd86edf
Revision bd86edf by Cody Winchester (master) March 27, 2020, 10:12 (GMT) |
Solidify modifier: add option to assign shell & rim geometry to selected vertex groups. This commit gives the solidify modifier the ability to assign the newly created shell and rim geometries to selected vertex groups. This expands the procedural control over the modifier stack by letting users apply modifiers to the shell geometry without affecting the original geometry. This will be especially helpful for NPR users that use solidify to create backface culling lines on their characters giving them the ability to add displace noise and other effects. Differential Revision: https://developer.blender.org/D6903 |
Commit Details:
Full Hash: bd86edf11631d597aba19d5d2792590dca832e53
Parent Commit: ba1f7ac
Committed By: Bastien Montagne
Lines Changed: +113, -1
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_data_modifier.py (+11, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+14, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+2, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_extrude.c (+33, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c (+51, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+14, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+2, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_extrude.c (+33, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c (+51, -0) (Diff)