Blender Git Commit Log

Git Commits -> Revision bd86edf

Revision bd86edf by Cody Winchester (master)
March 27, 2020, 10:12 (GMT)
Solidify modifier: add option to assign shell & rim geometry to selected vertex groups.

This commit gives the solidify modifier the ability to assign the newly created shell
and rim geometries to selected vertex groups. This expands the procedural control over
the modifier stack by letting users apply modifiers to the shell geometry without affecting
the original geometry.

This will be especially helpful for NPR users that use solidify to create backface
culling lines on their characters giving them the ability to add displace noise
and other effects.

Differential Revision: https://developer.blender.org/D6903

Commit Details:

Full Hash: bd86edf11631d597aba19d5d2792590dca832e53
Parent Commit: ba1f7ac
Committed By: Bastien Montagne
Lines Changed: +113, -1

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_modifier.py (+11, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+14, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+2, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_extrude.c (+33, -0) (Diff)
/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c (+51, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021