Blender Git Commit Log

Git Commits -> Revision bdda53f

Revision bdda53f by Clément Foucault (master)
June 2, 2020, 08:47 (GMT)
GPU: Texture: Replace internal sampler state by explicit state object

This makes it easier to track as well as allowing us to sample the same
texture with different sampling parameters (which should fix the related
T73942 in the long run).

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7831

Commit Details:

Full Hash: bdda53fdb29d9f015df2db66a0cda98b0c19e1ff
Parent Commit: 074d469
Lines Changed: +169, -191

10 Modified Paths:

/source/blender/blenkernel/intern/studiolight.c (+0, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+1, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+0, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+0, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+0, -5) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+2, -2) (Diff)
/source/blender/gpu/GPU_texture.h (+25, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+3, -34) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+136, -129) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021