Blender Git Commit Log
Git Commits -> Revision bdda53f
Revision bdda53f by Clément Foucault (master) June 2, 2020, 08:47 (GMT) |
GPU: Texture: Replace internal sampler state by explicit state object This makes it easier to track as well as allowing us to sample the same texture with different sampling parameters (which should fix the related T73942 in the long run). Reviewed By: brecht Differential Revision: https://developer.blender.org/D7831 |
Commit Details:
Full Hash: bdda53fdb29d9f015df2db66a0cda98b0c19e1ff
Parent Commit: 074d469
Lines Changed: +169, -191
10 Modified Paths:
/source/blender/blenkernel/intern/studiolight.c (+0, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+1, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+0, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+0, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+0, -5) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+2, -2) (Diff)
/source/blender/gpu/GPU_texture.h (+25, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+3, -34) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+136, -129) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+1, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+0, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+0, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+0, -5) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+2, -2) (Diff)
/source/blender/gpu/GPU_texture.h (+25, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+3, -34) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+136, -129) (Diff)