Blender Git Commit Log

Git Commits -> Revision c05b6d6

September 23, 2013, 19:33 (GMT)
Finished work adding selection mode hooks. Selection mode uses an alternative set of aspect functions and most aspects can share a default or leave them unimplemented. This keeps each aspect shader from having to implement its own selection mode shader.

Commit Details:

Full Hash: c05b6d6f280fd7194a9265d95db6698232ebaee6
SVN Revision: 60342
Parent Commit: 149d6aa
Lines Changed: +165, -95

8 Modified Paths:

/source/blender/editors/space_view3d/view3d_view.c (+12, -3) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+10, -0) (Diff)
/source/blender/gpu/GPU_aspect.h (+8, -8) (Diff)
/source/blender/gpu/intern/gpu_aspect.c (+28, -26) (Diff)
/source/blender/gpu/intern/gpu_aspect_intern.h (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_blender_aspect.c (+55, -40) (Diff)
/source/blender/gpu/intern/gpu_select.c (+42, -15) (Diff)
/source/blender/gpu/intern/gpu_select_intern.h (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021