Blender Git Commit Log
Git Commits -> Revision c22a365
Revision c22a365 by Sergej Reich (soc-2013-rigid_body_sim) September 21, 2013, 05:12 (GMT) |
rigidbody: Fix activation not working with passive objects as triggers Need to allow static-static collisions in this case, since deactivated bodies are static. |
Commit Details:
Full Hash: c22a365b1bd43c49b4a46fa5ef4c164d08dd336a
SVN Revision: 60287
Parent Commit: f6d12c8
Lines Changed: +8, -2
1 Modified Path:
/intern/rigidbody/rb_bullet_api.cpp (+8, -2) (Diff)