Blender Git Commit Log
Git Commits -> Revision c4352f4
Revision c4352f4 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 12, 2020, 11:24 (GMT) |
Geometry Nodes: initial Object Info node This node takes an object as input and outputs its location, rotation, scale and geometry. Right now the loc/rot/scale are extracted from the objects `obmat`. The geometry is just the mesh in the local space of the source object. We will likely need some more control over space transformations using enums in the node, but those can be added a bit later. |
Commit Details:
Full Hash: c4352f44bc8b2e905f5ea1fe79ca23b13f0068f9
Parent Commit: 0feca5f
Lines Changed: +87, -1
1 Added Path:
/source/blender/nodes/geometry/nodes/node_geo_object_info.cc (+79, -0) (View)
6 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+3, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -1) (Diff)