Blender Git Commit Log
Git Commits -> Revision c6ea288
Revision c6ea288 by Sergey Sharybin (master) May 20, 2016, 16:05 (GMT) |
Support voronoi texture in GLSL shading It gives some slight differences on the plane corners, but can't really figure out source of the issue here yet. It's still better than fully white texture for the previews anyway. At this point we should perhaps ifdef chunks of the code in order to have faster GLSL compilation and probably even faster compiled code. Will look into this shortly. |
Commit Details:
Full Hash: c6ea288bcf98ebe9c14c51b42beebc69632571f3
Parent Commit: ca8419e
Lines Changed: +123, -5