Blender Git Commit Log
Git Commits -> Revision c81ac61
Revision c81ac61 by Hans Goudey (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Geometry Nodes: Implicit interpolations to and from the edge domain This patch adds the remaining 6 interpolations for mesh domains. The new interpolations are: - Corner / point / polygon to edge - Edge to corner / point / polygon After this it is possible to adapt an attribute to and from every mesh domain. This is simple to test with the "Attribute Convert" node. Though, as a note for the future, there are still some improvements possible to the interpolations, like lazily calculating values for the interpolations where it's possible, and slightly improving the algorithms used for some interpolations, like using corner angles for polygon to point. Differential Revision: https://developer.blender.org/D10765 |
Commit Details:
Full Hash: c81ac61e584984c19beab20d2b9a640c7cb6d476
Parent Commit: eecaca8
Committed By: Julian Eisel
Lines Changed: +257, -0
1 Modified Path:
/source/blender/blenkernel/intern/geometry_component_mesh.cc (+257, -0) (Diff)