Blender Git Commit Log

Git Commits -> Revision ce47924

April 7, 2015, 15:22 (GMT)
World transform for simulation of caches.

This compensates the transformation of the dupli instance being cached,
so that forces such as gravity are in the correct reference frame.

Note that this does not yet generate fictitious forces resulting from
a moving and/or accelerated frame of reference. For this we would also
have to calculate linear/angular velocity and acceleration of the dupli
object.

Commit Details:

Full Hash: ce47924c7ec219efe53e52c7129ec17bc7a195ea
Parent Commit: 1873771
Lines Changed: +36, -30

5 Modified Paths:

/source/blender/blenkernel/BKE_cache_library.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cache_library.c (+3, -3) (Diff)
/source/blender/editors/io/io_cache_library.c (+3, -0) (Diff)
/source/blender/physics/BPH_mass_spring.h (+1, -1) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+28, -26) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021