Blender Git Commit Log
Git Commits -> Revision cf266ec
Revision cf266ec by Jacques Lucke (master) November 23, 2021, 16:48 (GMT) |
Geometry Nodes: fix attribute propagation in Delete Geometry node Previously, attribute propagation did not work correctly in when only deleting edges and faces (but not points). Face and face corner attributes were propagated wrongly or not at all respectively. In order to keep the patch relatively small for the release branch, it does not include some small optimizations. These can be done in 3.1: * Use a `Span<int>` instead of `IndexMask` to avoid creating an unnecessary `Vector<int64_t>`. * Only prepare index mappings when there are actually attributes to propagate. Differential Revision: https://developer.blender.org/D13338 |
Commit Details:
Full Hash: cf266ecaa6ced28564e70271e8e4806faa9b2a83
Parent Commit: a6b7f32
Lines Changed: +43, -11
1 Modified Path:
/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc (+43, -11) (Diff)