Blender Git Commit Log

Git Commits -> Revision d227c58

November 20, 2018, 06:38 (GMT)
UI: support jumping to target object/bone

Complex rigs are built from many bones (often overlapping)
connected by constraints.

When investigating or debugging such rigs one often wants to switch to
the target of a constraint, or a parent bone, but it is difficult to do
manually due to overlap confusion.

This adds a right click menu option that automatically selects
and makes the target object or bone active for UI fields where a
suitable reference is readily available.

Commit Details:

Full Hash: d227c58e3ec2020683d9b7e8280f5e48350fd1fd
Parent Commit: 93f8269
Committed By: Campbell Barton
Lines Changed: +343, -11

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018