Blender Git Commit Log

Git Commits -> Revision d346ed3

Revision d346ed3 by Antony Riakiotakis (master)
December 28, 2015, 16:55 (GMT)
cdderivedmesh fix stippled faces not getting drawn at all

Also rearranged code here to not issue a draw call (explicit flush) per
face and not set shader per face either when stippled drawing is mixed
with regular drawing. Not good at all for performance.

Commit Details:

Full Hash: d346ed3b105f830f5f1862054ca233d27afe28d5
Parent Commit: 1dcae9e
Lines Changed: +17, -10

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