Blender Git Commit Log

Git Commits -> Revision d422cbb

Revision d422cbb by Ton Roosendaal (master)
December 12, 2004, 19:06 (GMT)
Bug, reported by Bassam;

When editing Meshes with vertex keys (RVKs), the undo stack isn't
updated correctly, causing a loss of the situation when entering
editmode after changing active key, and doing undo immediate after.

This due to an 'optimizer' in the undo code that tried to prevent undos
pushed on identical situations (e.g. pressing TAB multiple times).
Decided to remove that convention, the annoyance of having possible
multiple undos in a row isn't worth solving it by potential losses.

Commit Details:

Full Hash: d422cbb54467a012e675c6fc820a6d5b6900b6e9
SVN Revision: 3646
Parent Commit: f48b4f5
Lines Changed: +3, -6

1 Modified Path:

/source/blender/src/editmode_undo.c (+3, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021