Blender Git Commit Log

Git Commits -> Revision dbdafe1

Revision dbdafe1 by Brecht Van Lommel (master)
July 5, 2018, 16:43 (GMT)
Shaders: add target setting to material output node.

This makes it possible to have a single shading nodetree that contains
separate Cycles and Eevee shaders. By default the target is set to All
so shaders are shared.

Commit Details:

Full Hash: dbdafe1209a4787d6f8dcafa034bc9ced3c7f365
Parent Commit: 5bd57aa
Lines Changed: +98, -102

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2022