Blender Git Commit Log
Git Commits -> Revision dc11ed3
Revision dc11ed3 by Alexander Kuznetsov (soc-2012-swiss_cheese) June 6, 2012, 16:49 (GMT) |
Adding initial Software Matrix Stack For nuce transition you have to isolate the area on which you working on with: gpuMatrixLock() and gpuMatrixUnlock() More functions are comming |
Commit Details:
Full Hash: dc11ed39955b4daf3f0cb9820e9551227d66113b
SVN Revision: 47525
Parent Commit: 2ee00da
Lines Changed: +368, -8
2 Added Paths:
/source/blender/gpu/GPU_matrix.h (+33, -0) (View)
/source/blender/gpu/intern/gpu_matrix.c (+291, -0) (View)
/source/blender/gpu/intern/gpu_matrix.c (+291, -0) (View)
5 Modified Paths:
/source/blender/blenlib/BLI_math_matrix.h (+3, -0) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+22, -7) (Diff)
/source/blender/gpu/CMakeLists.txt (+2, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+4, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+13, -1) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+22, -7) (Diff)
/source/blender/gpu/CMakeLists.txt (+2, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+4, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+13, -1) (Diff)