Blender Git Commit Log

Git Commits -> Revision dc664e3

Revision dc664e3 by Campbell Barton (master)
April 27, 2009, 17:53 (GMT)
TexVert sharing was disabled for flat faces, this is silly since a building or any other model with flat faces will often be able to share texverts.

Simple testcase with a subdivided cube used 1/3 as many texverts and spend half as much time in the rasterizer while profiling.

Commit Details:

Full Hash: dc664e3925d97f1a8bef8c85d5a47941e0866ad4
SVN Revision: 19949
Parent Commit: 352eacc
Lines Changed: +5, -3

2 Modified Paths:

/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021