Blender Git Commit Log

Git Commits -> Revision e11b33f

Revision e11b33f by Richard Antalik (master)
October 15, 2021, 21:20 (GMT)
Remove math for 2D affine transform

Commit e1665c3d3190 added math to do 2D affine transformations with 3x3
matrices, but these matrices are also used for 3D transformations.

Remove added functions and use 4x4 matrices for 2D transformation.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D12510

Commit Details:

Full Hash: e11b33fec33392640e74b9f180572fc0a504287e
Parent Commit: 81514b0
Lines Changed: +72, -122

9 Modified Paths:

/source/blender/blenlib/BLI_math_matrix.h (+0, -8) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+0, -53) (Diff)
/source/blender/editors/transform/transform_convert_sequencer_image.c (+1, -2) (Diff)
/source/blender/editors/transform/transform_gizmo_2d.c (+1, -2) (Diff)
/source/blender/editors/transform/transform_orientations.c (+1, -2) (Diff)
/source/blender/imbuf/IMB_imbuf.h (+1, -1) (Diff)
/source/blender/imbuf/intern/imageprocess.c (+15, -12) (Diff)
/source/blender/sequencer/intern/render.c (+23, -17) (Diff)
/source/blender/sequencer/intern/strip_transform.c (+30, -25) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021