Blender Git Commit Log

Git Commits -> Revision e2d7123

Revision e2d7123 by Lukas Toenne (particles_refactor)
April 22, 2014, 09:27 (GMT)
Separation of concerns: Moved functions for building object rigid bodies
and applying Bullet results to them into a dedicated file.

The same should happen for particles, shapes, constraints etc. later.

The purpose of this is to keep the main Bullet world API limited to
dealing with Bullet primarily and avoid fixating it on Object DNA data.

Commit Details:

Full Hash: e2d7123674528a816fcd5bc11374aa85c505600d
Parent Commit: 843efe4
Lines Changed: +324, -222

1 Added Path:

/source/blender/blenkernel/intern/rigidbody_objects.c (+279, -0) (View)

3 Modified Paths:

/source/blender/blenkernel/BKE_rigidbody.h (+11, -0) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+1, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+33, -222) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021