Blender Git Commit Log

Git Commits -> Revision e54f51c

Revision e54f51c by Kester Maddock (master)
December 6, 2004, 11:10 (GMT)
Fix numerical precision issue in physics. Dividing by a number too close to zero would make the impulse response normal large hence the jittering.

Commit Details:

Full Hash: e54f51c462592eb297dfa38314f4a9802d57bf95
SVN Revision: 3604
Parent Commit: 85a8203
Lines Changed: +8, -8

1 Modified Path:

/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+8, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021