Blender Git Commit Log
Git Commits -> Revision e5c0d46
Revision e5c0d46 by Jacques Lucke (master) September 23, 2020, 09:39 (GMT) |
Cleanup: remove smoke code from pointcache This code is not used by the new fluid simulation system. Therefore, it does not make sense to keep it around. We do want to integrate the fluid system with the generic cache system eventually, but refactoring the system is easier when there is less dead code that has to be refactored. Note, I could not remove BKE_ptcache_id_from_smoke entirely yet, because the depsgraph seems to expect that object that uses DEG_add_collision_relations also has a pointcache. That is because it wants to reset the point cache when any of the other objects changed (this does not work with fluids currently). Reviewers: sebbas Differential Revision: https://developer.blender.org/D8987 |
Commit Details:
Full Hash: e5c0d4613a8943c712b57fb336997ecd78e6508e
Parent Commit: 782baa8
Lines Changed: +3, -783
1 Modified Path:
/source/blender/blenkernel/intern/pointcache.c (+3, -783) (Diff)