Blender Git Commit Log
Git Commits -> Revision e70d497
Revision e70d497 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 30, 2018, 06:04 (GMT) |
GP Add Primitives: Allow operator to work in Edit Mode too It didn't really make sense why this was restricted to Draw mode only. In particular, there are 2 good arguments for allowing it in editmode too: 1) In many ways, it's more similar to a Copy/Paste or Duplicate operation in that it just dumps a bunch of stroke geometry into the scene without you having to draw anything. We allow those, so why not this. 2) Users are used to being able to go into Edit Mode and add a primitive shape into the datablock to begin editing it. For consistency with other modes, and also to prevent the "Creation" tab looking stupid and redundant in EditMode, let's enable this. Note: * Sculpt/Weight Paint modes do not have this enabled for now. In those modes, users are less likely to be concerned with adding geometry, and more with modifying the existing geometry. |
Commit Details:
Full Hash: e70d497e3e83922c21731d56f4f81bc4b27bded0
Parent Commit: 388bb6e
Lines Changed: +6, -2
1 Modified Path:
/source/blender/editors/gpencil/gpencil_primitive.c (+6, -2) (Diff)