Blender Git Commit Log
Git Commits  -> Revision eab8a25
		
			
			
		
| Revision eab8a25 by Mitchell Stokes (master) February 23, 2013, 00:28 (GMT) | 
| BGE: For BL_Action, use the object's scene rather than the "active" scene, which can potentially cause problems with multiple scenes. | 
Commit Details:
Full Hash: eab8a25e038a0068ddc3dd78c07268bcb84a6ade
SVN Revision: 54767
Parent Commit: d05cb9b
Lines Changed:  +7,  -6
1 Modified Path:
/source/gameengine/Ketsji/BL_Action.cpp (+7, -6) (Diff)


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021