Blender Git Commit Log

Git Commits -> Revision ede3f02

Revision ede3f02 by Nathan Vegdahl (master)
January 25, 2010, 14:19 (GMT)
Rigify now generates the rig into the same armature every time, so you don't have to re-hook-up things like armature modifiers, parenting, etc.

By default the generated rig object is named "rig". But you can add a custom "rig_object_name" property to the metarig to specify the name of the object to generate into.

Commit Details:

Full Hash: ede3f0285d351923ee337ecc4b79d04afd745df2
SVN Revision: 26248
Parent Commit: ab5a985
Lines Changed: +83, -25

4 Modified Paths:

/release/scripts/modules/rigify/arm_biped.py (+2, -2) (Diff)
/release/scripts/modules/rigify/leg_biped.py (+2, -1) (Diff)
/release/scripts/modules/rigify/mouth.py (+4, -15) (Diff)
/release/scripts/modules/rigify/__init__.py (+75, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021