Blender Git Commit Log

Git Commits -> Revision eecfc0f

Revision eecfc0f by Campbell Barton (master)
December 16, 2010, 19:26 (GMT)
bugfix [#25208] randomize transform doesn't work on objects with keyframes

Surprising this wasnt noticed in a much more obvious case:
- Key Location, Move, Rotate, Undo-Rotate >> Resets to keyed location as well.

This was happening because DAG_on_load_update() was called on read_undosave(), flagging 'ob->adt->recalc |= ADT_RECALC_ANIM;'

Fix by adding an option to DAG_on_load_update(), not to recalculate time flags.

Commit Details:

Full Hash: eecfc0fbb2892875d29879ebcb82289941ac4b1d
SVN Revision: 33719
Parent Commit: fef0549
Lines Changed: +48, -39

7 Modified Paths:

/source/blender/blenkernel/BKE_depsgraph.h (+3, -3) (Diff)
/source/blender/blenkernel/intern/anim.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/blender.c (+4, -2) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+36, -29) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_header.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+2, -2) (Diff)
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