Blender Git Commit Log
Git Commits -> Revision efdde88
Revision efdde88 by Clément Foucault (master) March 15, 2019, 21:33 (GMT) |
Particle: Remove Billboard Particle code The billboard particles were only used by Blender Internal. So until it is supported by Cycles of Eevee there is no reason to keep it in the code and UI. Fix T61695 Billboard particles not displaying in Eevee viewport, render |
Commit Details:
Full Hash: efdde88dfc9501764d96cf5b33e2141a86ba44c9
Parent Commit: aaa35d1
Lines Changed: +15, -330
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_particle.py (+0, -94) (Diff)
/source/blender/blenkernel/BKE_particle.h (+0, -14) (Diff)
/source/blender/blenkernel/intern/particle.c (+0, -84) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+10, -0) (Diff)
/source/blender/makesdna/DNA_particle_types.h (+5, -23) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+0, -115) (Diff)
/source/blender/blenkernel/BKE_particle.h (+0, -14) (Diff)
/source/blender/blenkernel/intern/particle.c (+0, -84) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+10, -0) (Diff)
/source/blender/makesdna/DNA_particle_types.h (+5, -23) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+0, -115) (Diff)